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Taha Kaya

Game Developer - 3D Artist - Game Designer

Hello! I'm a game developer and 3D artist. I have experience working on freelance projects and have about 1 year of professional experience. I have knowledge in various areas of game development such as game design and product management. Additionally, I'm skilled in 3D modeling, animation, texturing, and rendering.

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Sky Wars Istanbul Icon

Sky Wars Istanbul

Free-to-play aerial combat multiplayer online mobile game

I have coded the core mechanics of the Sky Wars Istanbul and made an optimized high-quality 3D visualization of Istanbul that can be displayed on mobile platforms. With Sky Wars Istanbul, I have achieved unprecedented graphics among mobile air combat games.

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Dream Designer - Home Makeover

Free-to-play house design mobile simulation game

This is a project I developed for my portfolio. The basic gameplay mechanic is to design houses that you have purchased and sell them for a profit. All of the houses can be created in the editor mode of Unity.

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About

ABOUT

My name is Taha Kaya, and I am a game developer, 3D artist, and game designer. In 2015, I began my career in game development as a hobby, but I soon turned it into a profitable venture by taking up freelance projects to gain more experience. I have developed numerous projects both on order and to add to my already impressive portfolio.

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In 2022, I decided to take the leap and become a professional in the field. With my expertise in 3D modeling and an outstanding portfolio, I was able to secure a job with ease. The pièce de résistance of my career, however, is Sky Wars Istanbul, an online air combat mobile game that I developed upon request at Atlas Software.

Features

Skills

I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font.

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Unity

Since 2015, I have been developing mobile and pc games in Unity

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Sourcetree

My preferred git client.

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Photoshop

I truly need it in all of my visual content.

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Firebase

The field I have been highly interested in recent times.

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Blender

The software I use to create fantastic assets for my games.

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Photon Engine

I need it in my last project.

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Game Analytics

I attach great importance to user interactions in game development.

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Substance Painter

I apply texture to my assets using this software, and I do it well.

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Github

My preferred git tool.

3D Works
(On Sketchfab)

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